Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Apr 25, 2008, 05:19 PM // 17:19   #1
Wilds Pathfinder
 
Lordhelmos's Avatar
 
Join Date: Apr 2006
Guild: Sentients of Shadow (noir)
Profession: Me/E
Advertisement

Disable Ads
Default Monument of Valor thoughts after the addition of Deldrimor Weapons.

Was thinking that with the new Deldrimor weapon set in prophecies, Tormented weapons in nightfall, and Destroyer weapons in EoTN. Cantha is the only continent missing a set of craftable high end weapons.

If a canthan weapon crafter was made available (say Imperial Weapons, Dragon Weapons, or whatnot), perhaps it might be possible to have a weapon set displayable in the monument of valor for each expansion. And you could display them by set, such as:

Display Tormented Weapons
Display Deldrimor Weapons
Display Destroyer Weapons
Display Imperial/Dragon/Whatever Weapons

I think this would make the hall of monuments more worthwhile, since we are pretty close to having an elite crafter for each expansion. This would also up the value of those craftable weapons and get more people into collecting.
Lordhelmos is offline   Reply With Quote
Old Apr 25, 2008, 05:24 PM // 17:24   #2
Krytan Explorer
 
I Will Heal You Ally's Avatar
 
Join Date: Feb 2007
Location: In my HoM
Guild: Canthan Refugees [TOGO]
Profession: E/Rt
Default

Deldrimor is unique weapon just like all campaigns have them
I Will Heal You Ally is offline   Reply With Quote
Old Apr 25, 2008, 05:28 PM // 17:28   #3
Desert Nomad
 
Orange Milk's Avatar
 
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
Default

/signed, for end game greens only from all 4 campains

No on anything else, Yes the Torments are the most expensive in the game, and yes people have other weapons they would love to add (I personally would love to add my Elswyth's Long Bow) But my reasoning is this, You get a little statue in the other monument for beating a campain you should be able to add your "prize" for doing so aswell.

IF Anet would keep it at say one weapon per campain that leaves room for you to still sink gold into 7 destroyer weapons AND this adds a little bit of a customisation to your HoM. Go in there with a guildie and look at his weapons monument, looks just like yours right? whoo hoo.. I think you see my point.
Orange Milk is offline   Reply With Quote
Old Apr 25, 2008, 06:00 PM // 18:00   #4
Site Contributor
 
zamial's Avatar
 
Join Date: Apr 2006
Location: Usa
Guild: TKC
Profession: N/
Default

Ok, I am a lil lost here.

We all know the facts, destroyer weapons are not pretty and a-net has said they do not want to use old weapon skins in there new game.

sssssoooooooo what difference in anything at all does this make?

HoM is an UNLOCK for GW2, Nothing else.

We have no idea (unless you are working on the GW2 project and 99% of anyone posting in this form is not.) What unlocks what.

We do know that the unlocks will: Provide no advantage over someone that has never played GW1. Not all things in the HoM will unlock something in GW2.

Based on the above info, What if the destroyer weapons are a key to unlock a dungeon.
Truth is no one knows. Not me, Not you. So why scream for changes that you don't know what the effect is other than you do not like the destroyer weapons?

so:
/not signed for this

/not signed for greens

/not signed for anything other than destroyer weapons because that is the campaign that the HoM belongs to .
zamial is offline   Reply With Quote
Old Apr 25, 2008, 06:09 PM // 18:09   #5
Forge Runner
 
MirkoTeran's Avatar
 
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
Default

Quote:
Originally Posted by zamial
/not signed for this

/not signed for greens

/not signed for anything other than destroyer weapons because that is the campaign that the HoM belongs to .
This.

(12 letters filter)
MirkoTeran is offline   Reply With Quote
Old Apr 25, 2008, 06:27 PM // 18:27   #6
Furnace Stoker
 
Steboy93's Avatar
 
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
Default

/notsigned

Destroyer weps only.
Steboy93 is offline   Reply With Quote
Old Apr 25, 2008, 06:35 PM // 18:35   #7
Lion's Arch Merchant
 
Join Date: Feb 2006
Guild: [STAR]
Profession: Rt/
Default

/signed plus who knows if there is no advantage or not.
Brian Fellow is offline   Reply With Quote
Old Apr 25, 2008, 06:36 PM // 18:36   #8
Desert Nomad
 
Phoenix Tears's Avatar
 
Join Date: Feb 2007
Default

desldrimor weapons are NO high end items ... just endgame stuff like that from other camapigns and the add on, that you get ,when you beat the story...

and tormented stuff is just only high end, because you need a crapload of gems first to be able to create you one with 1 single armbrace and thus is their only reason, why they cost alot more, than other weapons.


real high end weapons look other to me personally, than being only grindfests, so in the end I'd say, GW has NO high end weapons at all
Phoenix Tears is offline   Reply With Quote
Old Apr 25, 2008, 06:39 PM // 18:39   #9
Guest
 
Join Date: Feb 2008
Profession: W/
Default

Quote:
Originally Posted by zamial
so:
/not signed for this

/not signed for greens

/not signed for anything other than destroyer weapons because that is the campaign that the HoM belongs to .
By that logic the only armor/pets/titles/heroes that should be allowed are the ones from eotn.

I'm all for having certain types of weapons allowed as long as they are deemed to be elite in the same sense that armors are. I find it stupid that to fill the HoM you need to craft items that you would never use on your character such as a staff for a Warrior.

Don't necessarily agree with having Deldrimor weapons allowed as they are very cheap to make but then again so are Destroyer weapons these days.
OSUJay is offline   Reply With Quote
Old Apr 25, 2008, 08:07 PM // 20:07   #10
Underworld Spelunker
 
Join Date: Feb 2005
Default

Quote:
Quote:
Originally Posted by Brian Fellow
/signed plus who knows if there is no advantage or not.
jeff strain/mike o brion/ the entire dev team have stated flat out that nothing unlocked in the HOM will give any advantage over a new player in gameplay.
DIVINE AURA sure looks nice but does not give any advantage to my character.

NOTE THIS

STATED ALSO EVERYTHING IN HOM WILL UNLOCK SOMETHING

NOTE THIS

any dungeon etc HOM unlocks will also be unlockable by a GW2 new player or that is an advantage
Loviatar is offline   Reply With Quote
Old Apr 25, 2008, 08:28 PM // 20:28   #11
Desert Nomad
 
Join Date: Feb 2005
Location: Ascalon
Profession: E/
Default

Op forgot about Shichiroji. He would cry if he could.
DarkFlame is offline   Reply With Quote
Old Apr 25, 2008, 08:46 PM // 20:46   #12
Jungle Guide
 
Proff's Avatar
 
Join Date: Jun 2007
Default

Who would honestly get 11 Tormented weapons to dedicate in the HoM? NO ONE, everyone would dedicate the one or 2 or maybe four weapons they use and get the cheapest thing they can for the rest of the slots so....

Quote:
Originally Posted by zamial
/not signed for this

/not signed for greens

/not signed for anything other than destroyer weapons because that is the campaign that the HoM belongs to .

Last edited by Proff; Apr 25, 2008 at 08:49 PM // 20:49..
Proff is offline   Reply With Quote
Old Apr 25, 2008, 08:57 PM // 20:57   #13
Wilds Pathfinder
 
Taisayacho's Avatar
 
Join Date: Jan 2007
Location: England (GMT)
Guild: The Imperial Guards of Istan [TIGI]
Profession: R/
Default

/signed for endgame golds, not greens
Taisayacho is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Hyper.nl Questions & Answers 5 Apr 23, 2008 09:36 AM // 09:36
Mineria Explorer's League 101 Jan 18, 2008 01:33 PM // 13:33
Monument of Valor Marverick Questions & Answers 3 Nov 08, 2007 12:13 AM // 00:13
Monument of Valor - Tormented Weapons? PureEvilYak Sardelac Sanitarium 10 Sep 11, 2007 11:53 AM // 11:53
Valor Monument? Remstin Explorer's League 9 Sep 02, 2007 04:34 PM // 16:34


All times are GMT. The time now is 05:40 PM // 17:40.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("